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Browsing Tag

Game Mechanics

101 posts
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BBolt Action

More or Less Optimal: Squad Sizes in Bolt Action

  • byMarcus Vine
  • October 11, 2022
Marcus once again dons his competitive hat to discuss just how many blokes is right for an infantry squad.
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BBolt Action

The Mathematics of Firepower: LMGs in Bolt Action

  • byMarcus Vine
  • October 5, 2022
Marcus argues both for and against the inclusion of LMGs in infantry squads for those of a more competitive Bolt Action mindset.
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BBolt Action

Big is Beautiful: In Defence of Big Tanks in Bolt Action

  • byMarcus Vine
  • August 31, 2022
Sometimes you just need a really big tank...
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SSPQR

The Horselord: Mounted Heroes in SPQR

  • byMarcus Vine
  • August 22, 2022
A steed nets a hero significant in-game benefits, and looks suitably impressive astride the tabletop.
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BBolt Action

Just an Observation… Forward Observers in Bolt Action

  • byMarcus Vine
  • August 17, 2022
Firepower in Bolt Action doesn't always originate from the table...
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EEpic Battles: Waterloo

Epic Battles Waterloo: The Hundred Days Designer’s Notes

  • byDan Hewitson
  • August 8, 2022
Adrian McWalter talks about the elements that make up the new supplement.
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SSláine Miniatures Game

Introducing Cathbad and the Cauldron of Blood

  • byPaul Mathews
  • July 19, 2022
The greatest gift of the Earth Goddess Danu possesses a dark power.
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BBolt Action

How To Write Your Own Bolt Action Scenarios

  • byAlessio Cavatore
  • July 13, 2022
The designer of Bolt Action himself, Alessio Cavatore, offers up his wisdom!
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BBolt Action

Here, There & Everywhere: The Jeep in Bolt Action

  • byMarcus Vine
  • July 5, 2022
The oft-overlooked jeep was one of the humble workhorses of the allied war effort.
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SSláine Miniatures Game

Introducing Elfric, the El-Women and the Badb

  • byPaul Mathews
  • June 23, 2022
Other-dimensional, evil creatures and warrior witches newly supplement Drune Warbands.

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