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Panzerschreck 2024
July 13 - July 14
Bolt Action has been part of Panzerschreck now for the last 2 years and 2 years prior to the covid interruptions. It first started with 6 People playing and had got bigger each year with 14 players last year. Panzerschreck has always been a fun casual event where new players are encouraged to come along and join in.
First two years was standard 1000pts lists, last year was Day1 750pts then day 2 you added 450pts to your existing force. This year missions are set to each table with forces being between set dates in the war.
Force restrictions
No more than 900pts
Max 1 reinforced platoon/Theatre selector
Max 14 order dice
Forces from (Jan 1942) – (Dec 1943)
Lists due by midnight July 7th 2024
Email army lists to – nztabletop.wargames@outlook.com
Prize categories to be announced prior to the event once prize support had been confirmed
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Event
Game length – 2h 15 min (time updates will be issued throughout each round).
5 games total. (3 Saturday and 2 Sunday)
Win – 6pts
Draw – 3pts
Loss – 1pt
Unit kill points for tie breaks
When ‘Time is up’ is called, no further Order Dice may be drawn.
Finish the current Order Dice being played, then the game ends.
Turret jam will not being used on the damage table for this event.
But a turret will jam in its current position if a second immobilized result is occurred on the same vehicle in the same battle.
Vehicle Wrecks – Leave the wrecks of all knocked-out vehicles on the table. The wreck counts as rough ground and Hard Cover.
Proxy models are allowed as long as it is clear what you are representing in your force
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Terrain
Each table will have a set mission with appropriate terrain to suit the mission.
Light cover examples – Hedges, Crop fields, Woods, Bushes, Wooden fences, Crates/barrels,
Heavy cover examples – Buildings, Ruins, Rubble, Stone/concrete walls, Trenches, A unit 50% covered by hills/earth
Woods/forests block line of sight. You can shoot into them and out of them, but not through them.
Anything not mentioned here, please discuss with your opponent so the terrain effects are clea