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Operation Antwerp
To fight for prizes, promote the game and venue, and to
have FUN! The event is themed from 16 DEC ’44 – 16 JAN ’45 and based on the Battle of
the Bulge. The Allies have pushed the Germans from France. Hitler thinks that one mighty
push to Antwerp will divide the British and American forces in two which will force them to
sue for peace. Will the German commanders accomplish the Führer’s bidding, or will the
Allied commanders stand in the Wehrmacht’s way to stop them cold? OBJECTIVE
ANTWERP! is a Battle of the Bulge scenario event for pairs to fight as Allies or Axis.
There will be up to 6 tables for the 24 Commanders to battle on that will cover
geography of the Ardennes. This will be a 2 round (rd) event and what happens in rd 1 will
influence the tables in rd 2. There will be 1 person from each side designated as an overall
commander (CDR) by the Game Master (GM). That CDR will assign teams to a specific
table & determine which bonuses get applied to which table in the 2d RD (1 bonus max per
table side).
Each table in the 1st round (rd) will contain a bonus. The side that wins a 1st rd table
will get that bonus for the 2d rd (to be applied on whatever table the CDR sees fit up to 1
bonus per table). For example, table 1 has an “extra artillery barrage” bonus. Table 1 is won
by the allied team. The Allied CDR can add “extra artillery barrage” to any table he wants to
in the 2d rd (no other Allied bonus can be added to that 2d rd table). In the 1st rd, the Axis
team won table 2, which has “adds 1 tank to the force pool” for the 2d rd. The Axis CDR gets
to add that tank to any table he wants to in the 2nd rd.
Commanders will have to fight in cities, railyards, forests, and pastures with
farmhouses. Weather effects will be in play to reflect the conditions of the real battle.
Additional victory points are awarded for creating a platoon/company based (loosely) on a
real unit that fought in the above theater at the time mentioned (encouragement for players
to study history and then try to re-enact it as well as paying homage to those veterans).
Finally, each Commander is allowed to purchase minefields and/or a veteran tank crewman
(Tank War concept) if they desire to add additional reality or flexibility to their company.
The venue and other sponsors donate funds for prize support to encourage
maximum attendance and FUN!! At least half the prize support is purchased from Warlord
Games. On average, about $350.00 worth of prize support is gifted then awarded to the
participants.