2018 Bolt Action Escalation League - Adler Hobby; Manchester, NH, USA
2018-04-28 12:00 - 19:00, 2018-05-26 12:00 - 19:00, 2018-06-30 12:00 - 19:00, 2018-07-28 12:00 - 19:00 (Europe/London) | Adler Hobby, 138 Wayne St., Manchester, NH, 03102, United States
The 2018 BA league Happens on the last Saturday of each month (other days are up to you) With a very welcoming group you can take part in a escalation league with 500,750,1000 and Special 1250 point finals lists over a 4 month stretch.
WW2 themed gaming tables will be set up for Bolt Action and special missions will be emailed to players and Adler Hobby has a very good selection of BA in store to help round out your lists. Full details and a copy of the rules are available by email adlerhobby@yahoo.com

Battleground Dojo Season 2 - Chicagoland Games Dice Dojo; Chicago, IL, USA
2018-04-28 16:00 - 23:00, 2018-05-03 16:00 - 23:00, 2018-05-05 16:00 - 23:00, 2018-05-10 16:00 - 23:00, 2018-05-12 16:00 - 23:00, 2018-05-17 16:00 - 23:00, 2018-05-19 16:00 - 23:00, 2018-05-24 16:00 - 23:00 and 3 more dates | Chicagoland Games Dice Dojo, 5550 N Broadway St, Chicago, IL, 60640, United States
Dice Dojo Bolt Action Season 2: Market Garden
Season 2 will run at Dice Dojo from April 5-June 2. League events will run on Thursdays and Saturdays.
Format:
This an escalation league with point sizes for force construction increasing each week.
Week 1 April 5-11, 500 pts 1 platoon only
Week 2 April 12-18, 575 pts 1 platoon only
Week 3 April 19-25, 650 pts
Week 4 April 26-May 2, 775 pts
Week 5 May 3-9, 900 pts armored list are now permissible when appropriate
Week 6 may 10-16, 1000 pts
Week 7 may 17-23, 1150 pts
Week 8 may 24-30, 1250 pts
Week 9 may 31-june 2, 1400 pts
2) All forces must be built from a Market Garden Theater selector either from Campaign Market Garden or Forces of Great Britain. Furthermore there is a limit of 2 platoons per player. All forces must be legally built. Armored platoons are permitted but
3) The campaign will be played Axis vs Allies. Each participant will be representing one side or the other every match. There is no fixed lists and you can play for either side when you like with the respective historical force.
4)Each week 3 scenarios from the Market Garden book will be available for play. For example week 1 scenario 1-3, week 2 scenario 4-6 etc… Beyond the weekly scenarios any game played with Market Garden selectors may be scored. No scenario may repeated until all are completed for the week. Any number of matches may be played per week but only once vs any given opponent. Matches will scored as follows
Win 2 pt
Loss 1 pt
Play Scenario game 1 pt
Full Paint 1pt (3 color standard)
All players in a team game score +1pt
For this campaign all tie games will go to defending force
5) All results must be recorded on index cards and deposited in the league results box where they will be recorded by the Chancellor.
Further details to follow.

Adler Hobby’s Summer 2018 Scourge Campaign League
2018-07-07, 2018-09-01 | NH
Adler Hobby’s Summer 2018 Scourge Campaign League

The goal of this short summer league it to allow players to gradually build up forces for a GoA Tournament to be held Saturday Sept 1st. It runs from July to September 2018. The escalation format means new players and existing players starting a new force can start off small and gradually expand their force, using the painted forces as soon as they can – no waiting for a full-sized army! By the end of the tournament, large armies can be fielded and everyone should be able to field the new, fun toys (flying tanks YES(!), like the Boromite Hauler, the Concord & Freeborn Heavy Combat Drones and Algoryn Heavy Combat Skimmers).
All against the backdrop of the new faction, The Virai Dronescourge from the equally new supplement, The Dronescourge Returns.
Final Date/Time: Saturday September 1st, 2018, starting at 10am sharp (get there beforehand to set up)
Where: Adler Hobby’s Board Game Cafe, 138 Wayne St, Manchester, NH, 03102-3739, USA.
Format: Three months prior to the event are escalating 750, 1000 and 1250 point games. The final day’s tournament is a two-round tournament at 1300 points using random mission cards.
Entry: Free
Online: www.adlerhobby.net
eMail: adlerhobby@yahoo.com
Phone: Gordon on +1 603-606-1946 or 603-606-1945
Phase 1: Escalation League
Virai Scavenger – the Scourge Campaign
In the shop, the 1st and 3rd Saturday of each month are dedicated Escalation League days, for players to meet and for point totals to change. Fridays are also a good night for pick up game. Builds escalate every few weeks, as follows:
Sat July 7th thru Friday July 20th – 750 point list builds.
Saturday July 21st thru Friday August 3rd – 1000 point builds.
From Saturday August 4th till Friday August 30th – 1250 point builds, one build total all month
Players are welcome to bring more than one list, one at the recommended total the other at whatever you agree to play before hand with a opponent. We ask that you are willing to play with new players at the featured builds first and foremost!
We also suggest you use our Facebook groups to plan other times and days. The New England Group is here and the event page for teh escalation league and tournament can be found on Facebook here.
Phase 2: Two-Round Tournament
On Saturday Sept 1st with 1300 point builds using the with the 1250 list selector. The extra points allows for a few interesting items to be added like squad options, Army Options or batter drones to protect the heavy combat vehicles.
Timetable, September 1st

Before 10am – arrive and set up
10am to 12 midday – First Round (starts prompt)
LUNCH
1pm to 4pm – Second Round
4.30 pm – Awards 4:30pm

Algoryn Bastion Heavy Combat Skimmer

Boromite Hauler

C3M25 Heavy Combat Drone

Bolt Action campaign Never Ending War.
2018-09-29 | NH
First mission brief, building session and practice games were on Saturday 1st Sept. Come and join the battles every weekend throughout October!

Campaign Background:

D-Day, Disaster-Day
D-Day has failed! The Allies plan for the invasion of Normandy lies in tatters. The loss of men and material is staggering, as is the blow to morale. The Axis powers were more prepared for the invasion than any planner could have expected. Massive troop and armour reinforcements at the Atlantic Wall, perfectly executed U-boat and E-boat ambushes and pin point bombing by the Luftwaffe shattered the invasion. Many of the troops already landed on the beaches were cut off with no hope of retreat. Airborne units inland hoping for a quick link up with the invasion forces found themselves overwhelmed. Only the fact that so many of the airborne drops had been off target saved the lives of many of the troops and they were able to escape into the countryside with elements of the Maquis, the French resistance. What began as an invasion ended as a desperate fighting withdrawal back to the British coast.

It was later ascertained that a single Allied officer, thought dead following a surprise E-boat attack during exercise Tiger in Lyme Bay in April of 1944, was in fact captured by the Germans. Tiger was a live fire training exercise for D-Day but was plagued with problems from the beginning. Ten officers, all with high level security clearance and knowledge of the invasion plans were thought killed during the E-boat attack. The Allies expended a massive effort in recovering the bodies of these officers to ensure operational secrecy of operation Overlord was maintained. With all the bodies finally recovered the invasion preparations could continue. Unknown to the Allies one officer had survived and was picked up by the E-boat. In an eerie repetition of the Allies own operation Mincemeat, the crew of the E-boat dressed one of their own casualties in the allied officer’s uniform. The body was then disfigured beyond all recognition using the engineer’s blowtorch, leaving just enough of the uniform and papers intact for identification. With this done the body was dumped back into the sea to await recovery. Rushed to Berlin the officer was soon under the influence of scopolamine, sodium pentothal and the persuasions of the interrogators of the SS. The Axis powers now had the intelligence needed to counter the Allied invasion plans.
Desperate Times, Desperate Measures
With defeat looming the allied high command had no choice but to implement a terrifying plan that they had hoped would never see the light of day. Now desperate for reinforcements in the European theatre the Allies had to draw forces from another war zone. But how to do this without handing another part of the world over to the Axis. A desperate plan was implemented that would have far reaching repercussions for those who made this ultimate deal with the devil as it became known. Since the very start of the war vast amounts of chemical weapons had been produced and stockpiled. At first this was as a last resort against the anticipated invasion of British Isles, but as the war progressed the three main Allied powers expanded this operation and began devising a dark and sinister plan. Churchill, Roosevelt and Stalin agreed to the activation of this plan almost immediately following word of the invasions failure. With the three main Allied powers working together in the utmost secrecy new and even deadlier chemical weapons had been developed, many by accident, during the chemical build up. Every plane that could fly was pressed into service; bombers, fighters even civilian planes like some sick and twisted perversion of the Dunkirk assembly. Leaving many other theatres without air cover, and in some areas immediately losing valuable ground to the Axis planes, personnel and equipment were recalled for operation Scorched Earth.
Stalin himself suggested the site of the chemical bombing be his own country, stating that the peasants and workers of the Soviet Union would once again bear the brunt of the casualties for the good of the world. A blanket bombing of the front lines of the whole eastern front was agreed upon, finally giving Stalin his much sought-after buffer between himself and German forces. Never had so large a bombing campaign been mounted, dwarfing anything that had gone before. The entire eastern front, stretching for thousands of kilometres, was to be systematically poisoned. Effectively destroying all life along the front and at the same time creating an impassable barrier into the Soviet Union, freeing up millions of much needed troops for the Allies. Utilising excellent use of maskirovka,Stalin, ever the creative opportunist, had begun replacing front line veteran regiments with penal battalions, political prisoners and a host of other enemies, both real and perceived. Seeing that he could quite literally kill many birds with one stone. Along with this troop movements massive canisters of gas were moved into position all along the eastern front, seeding the area with even more potential death. Assisting the aerial elements of the operation massed batteries of artillery and Katyushas would also rain chemical death into the front lines.
With nearly every aerial asset in the Allied arsenal tasked with this mission the sky was filled with enough planes to blot out the sun, and truly it was apt as Armageddon was unleashed. The bombing continued night and day as the massive area of land was saturated with obscene weapons. Chemical tanks were detonated all along the front as artillery rained down a continuous barrage of chemical death. Strong westerly winds helped spread the curtain of death well into the German lines destroying great swathes of army groups north, centre and south. The death toll on both sides was beyond description, nothing was spared soldier, civilian, animal and fauna were wiped from existence over a 3,000-kilometre front. As the myriad of chemicals used mixed, new and unexpected toxins were released. Solid steel tanks dissolved as easily as ice cubes under a hot sun. The land for many miles either side of the front line became impenetrable by land, sea or air due to the chemical morass and would remain this way for an unknown amount of years. If the land was to ever recover it would not be in the lifetimes of those who caused it and possibly not even in their children’s lifetimes.
Redeployment, Resumption
Following the losses during D-Day and operation Scorched Earth to both the Axis and Allies, fresh troop reinforcement was essential for both sides. The map of the war had changed dramatically and for a short time the war seemed to pause, perhaps to catch its breath or perhaps in horror at the devastation wrought in its name. What ever the reason forces all around the globe were able to redeploy to better prepare for the changing face of the war. In a reversal of previous events convoys of ships filled with Soviet soldiers left Arkhangelsk and Murmansk bound for the UK where they were further deployed to a variety of theatres around the world. Reserves of fresh US troops began the arduous journey across the Atlantic to bolster the depleted forces in Europe and Africa. An attempted coup in Italy set the country afire. A civil war erupted for a short while, with many Italian army and air force elements re-joining their old Axis partners once again, somewhat boosting Mussolini’s ailing Italian Social Republic in Northern Italy. Wishing to avoid a similar fate as the German eastern front forces, the Japanese cancelled their plans for any invasion of the Siberia. Seeing their own bacteriological weapons created by Detachment 731 to be of no match to the Allies ability, instead they began massive troop movements to Europe and Africa at the behest of the German high command.
New battle lines were drawn as the world prepared for the continuation of the war. Dark pacts and alliances of desperation had saved both sides from defeat. But what repercussions they would have in an unclear future was unknown to all. Would the ending of the war see the world saved or destroyed?

house rules
SO for those of you that missed the mission brief here is a quick overview.

Buildings: Abstract rules will stand but before each game players can agree to use the standard movement, shooting, melee rules etc if they both agree. We took this decision as we may not always be using the accessible interior 4ground models for scenery, this seemed the fairest option.
There are no compulsory games, you can play who you want when you want.
If you play someone who is on your side in the campaign it is deemed a training exercise before an actual operation. You still record details for the Sniper Challenge and Leadership Challenge but you do not count victory points towards overhaul campaign results.
If you are playing an enemy then you again record info for the challenges and victory points count towards the campaign outcome.
There will be some specific games that will need to be played and the points values of those games can be split between any number of players from each side.
The outcome of certain scenarios will also have an effect in future games so please be sure to inform me of your scenario played along with victory points and all relevant date for the mission.
There will also be some surprise missions thrown out there that request certain units or armies so be prepared to be fighting some unusual missions when your country calls!

If you have any questions please let me know.
Cry havoc and let slip the dogs of war!!!!!

Achieve the Challenge & Win the prize!

Sniper challenge! For the duration of the Never Ending War Campaign, we will be looking for the most amazing sniper kill shot with appropriate trophies for the top 3. Record all your sniper shots, distance and target value of kills from your games and we will collate the results and see who is the deadliest sniper at the end of the campaign. All sniper shots results must be confirmed by your opponent before submission.

Leadership Challenge! Our 2nd challenge of the campaign. Who has the most inspirational General? And who has the most inept! Record all Inspired Leadership and Fubar rolls during the campaign and feedback to me with your results. We will see who is Captain Dunsel and who is a true leader of men.

Bolt Action Escalation League at Family Time Games in Indianapolis Indiana.
2018-10-21 | NH
https://www.facebook.com/FTGINDY/
8796 Michigan Rd
46268 Indianapolis, Indiana
+1 317-429-9817
www.family-time-games.com

See the https://www.facebook.com/FTGBA/ page for events and updates.
We are playing every other Sunday. 500 points, 750, 100 and finishing with a 1250 point tournament in December, so come on in and join us 🙂

‘The Ghost of Yu Hamnu’ - A Beyond the Gates of Antares Faction League & Mini-Campaign
2019-10-05 10:00 - 17:00 | Warlord HQ, Unit 1 Central Ct, Finch Cl, Lenton, Nottingham, NG7 2NN, United Kingdom
5th October 2019
Warlord HQ Nottingham
Play some great games with others who love Gates Of Antares! Get together in a friendly atmosphere, have fun, explore new challenges on this special day!

View in Store

Consternation grows around Antares as the events of Xilos causes gates to become unstable. There may well be more than five million gates but more gates are now closing than are being created, causing fears of a new dark age. Is the Antares nexus about to collapse, again? Once more, the Isori are given the blame after using their chronophasic device in an attempt to resolve the Xilos disaster, but blame is not enough…
In three systems in the Determinate, ancient, dormant technology in widespread archaeological sites springs to life. Whilst it is doubtful the technology is of Builder origin, it appears to be sufficiently advanced to be able to partially predict gate activity: at least, it seems to indicate the direction in which a closure is about to occur. Gaining control of a number of these devices and repositioning them could locate an imminent collapse. But there is no clear user interface to the technology and, even more mysteriously, what are thought to be status indicators occasionally flash up two words in the Concord alphabet: ‘Yu Hamnu’.
But NuHu Ambassador Yu Hamnu disappeared on Xilos: has she really survived the Xilos Catastrophe? Is she somehow safe behind the Xilos time-locks? Has she activated the ancient technology or is she just using it to communicate what she alone can see at the heart of Xilos? Most importantly, does this mean Yu Hamnu can stall the collapse using the ancient machines? The answers to these questions mean the artefacts are of immense importance to all the people of Antares.
The race to control the future of the 7th Age is on!

What Is An Antares Day
An Antares Day is a games day in which the objective is simply to play some great games with others who love Antares! It is a chance to get together in a friendly atmosphere, have fun, explore new challenges in the form of different battle environments or scenarios, talk to the game designers about what they do and what they’re doing, and meet the Gates of Antares creator and author Mr Rick Priestley.
There is a painting competition for the best army in use, a standalone painting competition and a prize for the player voted the best gamer. And the shop will be open too!
This second Antares Day in 2019 showcases a new format – a faction league based around a mini-campaign where the results will be pooled by faction, resulting in an overall winning faction.
What’s more, we’re planning for events to be taking place around the world, with all the local results feeding into one, global, Antares Day faction league result!
Watch this space for more info, or come and visit for FREE on the day and see the action taking place!
Each gaming spot costs £15. Make sure you order asap as there are only 30 spaces available.
A complete player pack will be sent via a link when you purchase your ticket, or you can download a copy here:

Download a player pack
View Ticket in Store
